62 - Oingo M.D.

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Last time, we went through the Aswan ruins again, but with Speedwagon and Dire this time. This time, we don't deal with a sentient sword again! It's another alternate path!

It's good we had the fruit baskets and the Game Boy, because you need at least 10 FP with Kakyoin to get this option.

Joseph: ? ...What's this all of a sudden?
Bradio: Kakyoin can't see at the moment, but when he regains his vision, he may rejoin the fight. He's an important member of our team. If I were an enemy, I'd see this as the perfect chance to dispose of him without much trouble.
Joseph: Hrm... I suppose you're right...
Abdul: But will you be fine on your own?
Bradio: Don't worry. Once Kakyoin's able to defend himself, I'll meet up with you guys.
Joseph: All right! We'll leave Kakyoin in your hands.
Polnareff: Be careful!

Kakyoin: ...Yeah...
Bradio: Oh yeah! Isn't it time for your examination? Where's the nurse?
Kakyoin: Oh... I forgot to tell you. These two brothers were just injured in an explosion, so they're short on staff at the moment. I guess they haven't gotten around to it... I guess I'll have to go by myself.
Bradio: What are you talking about!? This is the 3rd floor! You can't possibly be thinking of going to the bottom with those eyes! Why do you think I'm staying here with you in the first place? Here, put your arm around my shoulder.
Kakyoin: Huh? B-but... I really hate to trouble you...
Bradio: I told you, it's fine!
Kakyoin: ...Thank you...

The Game Boy had four launch titles in Japan: Alleyway, Baseball, Yakuman, and Super Mario Land. Bradio feels to me like a guy who would probably have picked Baseball for Kakyoin.

There's a possible Chaos Mode event early in the game that establishes you are Super Strong, which affects nothing other than allowing you to move at normal speed during this sequence. Alas, we didn't get it.

The reduced movement speed in action:

It's nothing egregious. I think this is around the right balance for "tedious, but for deliberate effect".

This happens effectively randomly throughout the hospital, though all it does is slow you down.

The 7th Stand User's commitment to having gender-accurate bathrooms continues. Though if this is the Fancy Hospital Suite floor, you'd think each room would have its own bathroom. The last time I was hospitalized (which is hopefully the last time), even the shared room I was in had its own washroom.

Kakyoin: I'll have to thank Mr. Joestar later.
Bradio: He has like, infinite money.
Kakyoin: That reminds me... how much did the submarine cost?
Bradio: You, uh, don't want to know.

I think the thing that gets me is not just that there are bathrooms, but that there are bathrooms on every floor. The school in Japan and the radio tower in Sundarbans had them too.

This restores a mere 2%+4 HP and 6%+3 SP, but it's one of the scant few items that can revive a character mid-battle.

What kind of hospital is this, where I can't loot every single room?

Visible in the hospital room are Oingo and Boingo, a pair of brothers with the Stands Khnum and Thoth. They try to kill the Stardust Crusaders while on the way to Aswan, but just sort of comedically foil their own plans while the heroes don't even notice. That's why they aren't a formal segment of this game, though those events were referenced by Polnareff in the previous update.

The "my legs staggered" bit just halts your movement for a moment. This one actually does damage to Kakyoin, and it behooves you to make sure he stays topped up.

Most of the NPCs in the hospital are just sleeping or going, "Wahhh, it hurts!" We're going to talk to them all anyway.

I've been feeling this one pretty keenly. As of writing, I'm only just recovering from multiple foot injuries in a row. I haven't been able to walk properly in two months. Shit's demoralizing.

This made me look up if Egyptian cops carry firearms; they do. Egypt also has a bespoke arm of government law enforcement dedicated to policing Tourism and Antiquities.

Does the Egyptian goddess Unut count as a bunny girl?

This here is a cameo from Part 6's Ermes Costello. Most of that arc takes place in prison, and Ermes has gotten breast surgery to add hidden compartments in her chest to smuggle in contraband.

Actually let's not talk about healthcare costs...

Bradio: That's why I carry all of my valuables on me at all times. In this giant sack.
Kakyoin: ...if we're in the cafeteria... did we pass the examination room?
Bradio: We've gone too far, now we have to loop back around from the beginning.

If you somehow think you're too good for NPC dialogue on this level, you should probably chill out.

This hospital is used for this single set-piece and nothing else. The level of detail here really lends credence to Clayman's assertion that she made this game due to autistic hyperfixation.

Almost done with our half-movement-speed hospital rounds.

I've heard that if you have trouble getting your meds at a regular pharmacy, it might be worth going to a hospital pharmacy instead. They're almost never "out of stock" of most standard drugs.

Kakyoin: But... did we really have to go around every single floor?
Bradio: You'll be laid up for a while, might as well get your steps in while you can.
Kakyoin: ......I suppose...

Bradio: Sounds like a terrible situation...
Nurse: Well... I know I shouldn't be saying this but... Those two kind of give me the creeps.
Bradio: ...? Why's that?
Nurse: Well... Even though they were injured so gravely, they were reading a comic book and laughing maniacally... Maybe the shock of the accident caused them to lose their minds... Poor things.

Kakyoin: Well, the nurse said she'd come today, so I wouldn't worry.
Bradio: I guess if we're going to waiting longer, I have something to ask...
Kakyoin: What is it, Funky Party?
Bradio: Can I, uh... no, never mind...
Kakyoin: Ask away. We're friends, and you're staying here to look after me like this, so I owe you.
Bradio: I know it was a gift, but can I try out the Game Boy?
Kakyoin: .........No. Absolutely not.

Kakyoin: Huh? I thought we were doing it in the examination room?
Doctor: Yes, well... There's been a bit of a disturbance on the 1st floor.
Bradio: What happened?
Doctor: You see... Those brothers that were in the explosion have disappeared.
Kakyoin: Disappeared? But I thought they were heavily injured?
Doctor: Well, yes... That's why everyone's searching the inside of the hospital. We thought they might try to hide in your room while you're being examined.
Bradio: Really? Well, no one like that has come by...
Doctor: I see... Oh, by the way, Bradio... You have a call from a Mr. Joestar.

Understated but solid gag to have this doctor say "yes, well," "You see," "well, yes," and "I see" in a row like that.

Oingo: (My Khnum can make me look like anyone I want... I can even impersonate their height and weight! I disguised myself to kill Kakyoin! Without anyone else knowing it's me, I can kill Kakyoin while he's injured like it's nothing! It'll be the perfect crime...)
Kakyoin: W-what...? What's going on?
Bradio: Kakyoin!! Kakyoin's in danger! I have to go to the 1st floor and get the key!

TRAP COUNT: 1

Bradio: But there are so many people running through the halls... Why did it only activate for me!?
Oingo: (Heh heh... That's 'cuz I already know where you're gonna walk! Nobody else'll set 'em off because my little brother's Stand said so! Thoth can predict the future with 100% accuracy! I'll take care of Kakyoin, and the traps'll take care of you! It's a flawless plan!)

TRAP COUNT: 2

Each trap does 30 damage to both HP and SP.

TRAP COUNT: 3

TRAP COUNT: 4

TRAP COUNT: 5

goddammit

Every single NPC in the hospital starts losing it and running around randomly after this explosion.

TRAP COUNT: 6

TRAP COUNT: 7

TRAP COUNT: 8

TRAP COUNT: 9

Good detail to have Boingo hiding in the bathroom here, even if we can't do anything about it.

TRAP COUNT: 10

Other than the traps that blow you up, sometimes Kakyoin gets attacked and loses 10 HP. Obviously it's Game Over if he hits 0. This is way less forgiving than when Polnareff was getting 59 - Oil-lamping is the New Gaslighting, as you're about to see.

TRAP COUNT: 11

TRAP COUNT: 12

TRAP COUNT: 13

Despite everything, it's worth plundering the hospital after it gets bombed. All the previously locked chests open up and have either stat boosters or high-level curatives.

TRAP COUNT: 14

Aaaand this hallway's blocked.

Keep this oddly specific information in mind!

Alright, we gotta take the long way back around to the stairs.

TRAP COUNT: 17

TRAP COUNT: 18

Even though the trap tiles move randomly, the tight hallways mean you'll run into them pretty often.

TRAP COUNT: 19

TRAP COUNT: 24

TRAP COUNT: 25

TRAP COUNT: 26

We've gotta take the long way around here, too.

TRAP COUNT: 27

TRAP COUNT: 30

TRAP COUNT: 31

TRAP COUNT: 32

TRAP COUNT: 33

FINAL TRAP COUNT: 34

FINALLY. We can always stop and heal ourselves, but Kakyoin's only got 320 Max HP. If he were a more normal level, like 24 or 25, he'd have more like 220 Max HP. We'd be cutting it way closer.

Bradio: K-Kakyoiiiin!!

The doctors here are named after the members of the band Led Zeppelin, whose names were also used for some one-off mooks in Part 1 of JoJo.

Dr. Jones: Huh?
Dr. Page: What, you think we...? T-this is a big misunderstanding!
Dr. Plant: He hit the nurse call button, so we rushed in here.
Dr. Bonham: You're his attendant, right? Don't worry. He's going to be okay.
Bradio: Huh?
Kakyoin: Nngh... Funky Party... I-I'm... okay... Ugh...
Bradio: K-Kakyoin!!

Dr. Plant: He sprayed the fire extinguisher like a smokescreen and escaped.
Dr. Bonham: But if someone switched with one of us, we would have noticed.
Dr. Jones: Whoever sprayed the fire extinguisher earlier is long gone...
Dr. Page: Yes. I very clearly heard a door open.
Kakyoin: No... The door did open, but I felt two people leave, and only one re-entered... I had a barrier set up around the entrance... I'm 100% sure... Someone here is an enemy.

I briefly had the thought "why couldn't he just see them with Hierophant Green," but recall that any bodily harm is reflected back on the Stand and vice-versa.

Dr. Page: I can't believe this! Let's hurry!
Dr. Plant: B-but this man needs treatment too! He's heavily bleeding!
Dr. Bonham: I suppose he does need attending to...
Bradio: (One of these people definitely attacked Kakyoin! Whoever did it might try to finish him off during treatment... I have to find out who it is!)

Go ahead and scroll up to check; it actually is random each time.

Dr. Plant: !? T-this is... When did he...!? ...Wait!!
Dr. Jones: His feet? There's nothing there. What are you talking about?
Kakyoin: That's right. My Hierophant wrapped around all of your ankles while you were arguing! And you... you saw my Stand, didn't you? Though I've never seen your face before, my Stand will judge you...!

Kakyoin: It seems that a regular hospital is too dangerous after all... I'll call the Foundation and have them treat me at one of theirs. You should set out to rejoin the group by tomorrow. I can see faintly now, and the Joestars are Dio's first priority.
Bradio: All right... But be careful, Kakyoin.
Kakyoin: I'll be fine. You're the one who should be careful. The closer you get to Dio, the more dangerous your enemies are sure to become...

However, let's roll back the tape a bit. What if you don't want to run headlong into 34 traps?

You've heard of a Stand-using dog, now it's time for a Stand-using hospital!

It's still Game Over if Kakyoin dies. Every turn against the Door, there's 20% chance each that he either takes 30 damage, takes 50 damage, or you step on a trap and take damage (with the last 40% being nothing happens). He's liable to die much faster like this than with the hits on the field.

The Door isn't particularly strong, but it throws a bunch of status effect moves at you. If you're losing turns, that's more opportunities for Kakyoin to take damage.

Thankfully Deep Purple is a Short-range Stand, and the Door takes extra damage from up-close moves.

Oingo: ...(Yikes! My Stand is already out! I can only transform myself! What do I DO!? Maybe I can pretend I have something besides that... Can that work? WILL that work!?)
Bradio: ...What's going on? Why aren't you showing me your Stand? What's your game?
Oingo: ...Heh, well, you know... (Yooo! They're super suspicious now! You have to get out of this somehow Oingo!)
Kakyoin: ...Gh... Funky Party... Until we know what his Stand can do, we can't get close to him! I set up a Hierophant Barrier, so I managed not to sustain a life-threatening injury, but... I still don't know how they attacked!
Bradio: Ka... Kakyoin! What the hell happened!?
Kakyoin: I'm not so sure myself... I can't tell because of my eyes, but chances are he hit me with something to test me!
Oingo: (It seemed too dangerous to get close at the time, I just tossed anything I could from far away!)

Kakyoin: ...What?
Bradio: ...Huh?

See you again!

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